tweak project proposal #1
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					@ -86,94 +86,6 @@ The use of open-source software, along with the focus on portability, will enabl
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The project plans to offer portability of services, allowing users to easily export their data from the platform and import it to another platform.
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					The project plans to offer portability of services, allowing users to easily export their data from the platform and import it to another platform.
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This is a unique feature beyond what is currently available on the market.
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					This is a unique feature beyond what is currently available on the market.
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## Methodology
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For the software development side of things, the project will use 'iterative development', which means the development process is a cycle, where we go back through the steps based on feedback and challenges that present themselves along the way.
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1.  **Planning:**
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    During the planning phase, the team will identify the key features and requirements of the service packages.
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    This will involve collaborating with stakeholders and users to understand their needs and expectations.
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    The team will then create a prioritised list of features and user stories, which will form the basis of the development plan.
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1.  **Designing:**
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    In the designing phase, the team will create the overall architecture and design of the software.
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    This will involve identifying strategically relevant service packages, including relevant settings, database schemas, and application programming interfaces (APIs).
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    The team will also identify any third-party libraries or tools that would be needed to implement the software.
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1.  **Coding:**
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    During the coding phase, the team will start implementing the software.
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    Once the software has reached its MVP stage, the development process will involve an initial user to facilitate working in short, user-feedback-driven iterations.
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1.  **Testing:**
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    The testing phase involves verifying that the software works as expected.
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    The team will develop a suite of automated tests that cover all the key features and scenarios of the software.
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    This will include unit tests, integration tests, and end-to-end tests.
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    The team will also perform manual testing to ensure that the user experience is smooth and error-free.
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1.  **Releasing:**
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    The final phase is the release to users.
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    The team will work on documenting usage of the software, and facilitate initial users to maintain a feedback loop.
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    The team will then use this feedback to inform further iterations of the software, and prioritise the next set of features and improvements.
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In the context of building partnerships with hosting organisations, we will apply Design Thinking as a methodology.
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Design Thinking is a user-centered, iterative methodology that is used to solve complex problems and create innovative solutions.
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It involves a five-step process that includes empathy, definition, ideation, prototyping, and testing.
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The following is an overview of how Design Thinking can be applied to build partnerships:
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1.  **Empathy:**
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    The first step in the Design Thinking process is to understand the needs, goals, and challenges of the target partners.
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    This can be done through research, interviews, surveys, and other forms of data collection.
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    By empathising with the target partners, we can gain a deeper understanding of their perspectives and identify opportunities for collaboration.
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1.  **Definition:**
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    Once we have a clear understanding of the target partners' needs, goals, and challenges, we can define the problem space and identify areas of mutual interest.
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    This involves synthesising the research data and creating a problem statement that is focused on meeting the target partners' needs.
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1.  **Ideation:**
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    The ideation phase involves generating a wide range of ideas for how we can address the problem statement and meet the target partners' needs.
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    This can be done through brainstorming sessions, workshops, and other forms of collaborative ideation.
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    The goal is to generate a diverse set of ideas that can be evaluated and refined in the next phase.
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1.  **Prototyping:**
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    In the prototyping phase, we create low-fidelity prototypes of the most promising ideas generated in the ideation phase.
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    These prototypes can take the form of mockups, wireframes, or other simple prototypes that can be tested and evaluated with the target partners.
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1.  **Testing:**
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    The final phase of the Design Thinking process involves testing the prototypes with the target partners and gathering feedback.
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    This feedback can be used to refine the prototypes and develop a more detailed plan for collaboration.
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To apply Design Thinking to our project, we would start by conducting research and gathering data on the needs, goals, and challenges of end-users through our potential partners.
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This can involve interviews with key stakeholders, surveys of potential partners, and analysis of existing data sources.
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Using this research, we will then define the problem space and identify areas of mutual interest.
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This will involve creating a problem statement that focuses on meeting the needs of users in the area of software services.
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Next, we will generate a wide range of ideas for how we can address the problem statement and meet the needs of potential partners.
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This will involve brainstorming sessions, workshops, and other forms of collaborative ideation with key stakeholders.
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Using the ideas generated in the ideation phase, we will then prototype the most promising ideas.
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Finally, we will test the prototypes (alphas, betas of our services) with potential partners and gather feedback.
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This feedback will then be used to refine the prototypes and develop a more detailed plan for collaboration.
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Through this process, we can build strong partnerships with hosting organisations based on mutual benefit and shared decision-making.
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Our project is designed to comply with the 'do no significant harm' principle as per Article 17 of Regulation (EU) No 2020/852.
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We are committed to ensuring that our methodology is environmentally-friendly and does not significantly harm any of the six environmental objectives of the EU Taxonomy Regulation.
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Regarding the use of artificial intelligence (AI) based systems, we do not plan to use AI in our project.
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However, if we were to use AI, we would ensure that our systems are technically robust, socially robust, reliable, and able to provide suitable explanations of their decision-making processes.
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We would also follow industry-standard practices and regulations to minimise any unintended harm and safeguard the physical and mental integrity of humans.
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To make sure we can achieve our project objectives, we have outlined a project management strategy:
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-   We will develop a clear and detailed project plan:
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    This will outline the tasks that need to be completed, who is responsible for each task, timelines, and dependencies.
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-   Establish effective communication:
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    Regular communication with all stakeholders is crucial for keeping everyone informed about progress, identifying and addressing issues, and ensuring that everyone is on the same page.
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    To this end we will also outline a communication plan to make sure all relevant stakeholders (European Commission, team members, both internal as external contractors) are well-informed throughout the process.
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-   Monitor progress:
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    Regular monitoring of project progress against the plan can help identify any potential delays or issues and allow for adjustments to be made to keep the project on track.
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-   Mitigate risks:
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    Identify potential risks and develop strategies for mitigating them.
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    This can help reduce the likelihood of delays or failures.
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-   Ensure proper resource allocation:
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    Make sure that resources, including staff, budget, and technology, are allocated appropriately to support the project objectives.
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-   Stay flexible:
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    We are prepared to adjust the project plan and approach as needed to ensure that objectives are met.
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### Technologies used
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					### Technologies used
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#### [NixOS](https://nixos.org/)
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					#### [NixOS](https://nixos.org/)
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